Boards fabricated
Mainboard, Headboard MCU, and Headboard LCD/ToF boards are fabricated.
Palm-sized AI robot in development
Breathing life and character into intelligent machines.
We are building a tiny robot with a deep personality: expressive face, sound, motion, edge AI, and enough physical presence to feel like a small character sharing your desk.
Why this exists
Game Robotics is an experiment in character-first robotics: small machines with readable emotion, timing, body language, and behavior that feels authored instead of generic.
The first product is intentionally palm-sized. It can be built, modified, carried around, and understood without turning the project into a warehouse robot or a cloud appliance.
Kickstarter path
Progress so far
Mainboard, Headboard MCU, and Headboard LCD/ToF boards are fabricated.
The Servo board is the next planned board in the hardware stack.
The 3D printable chassis design is complete and ready to print.
Motors, encoders, IMU, ToF, cliff sensing, and UART are complete on the body controller.
UART link and passthrough skeleton are in place for the brain side.
ESP32 display, audio, camera, and behavior work has not started yet.
Architecture at a glance
22-week roadmap
Build in public
Updates will show board bring-up, firmware milestones, personality tests, mistakes, and campaign prep.
Builder and developer interest helps shape kit tiers, documentation, protocol decisions, and mod points.
The goal is a robot people can inspect, hack, and understand, not a sealed black box with a cute shell.
FAQ and trust
Open source by default. Anything closed should have a concrete reason, not a vague business excuse.
No. The core engine is edge AI first, with no cloud dependency for basic personality and behavior loops.
Heavier inference can be phone-assisted over a private Bluetooth link when local compute is not enough.
Both assembled and partially assembled tiers are planned so backers can choose between play and build time.
Early access
Join the local prototype list for Kickstarter launch updates, build notes, and early access details.